Are you an organisation looking for ideas on how to help young people enhancing their employability perspectives?  

Discover this section on best practices on digital skills and entrepreneurship that can inspire your future activities. 

 

All best practices have been assessed against a set of criteria: 

innovative aspects of the practice, its maturity and its impact.

 

 

WISH YOUR PROJECT TO BE CONSIDERED AS A BEST PRACTICE?

 

CONTACT

 

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A project that gets students to learn entrepreneurship by establishing international pop up restaurants.
Average (3 Votes)
The average rating is 4.333333333333333 stars out of 5.
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A project for the development of digital literacy and competences, promoting digital inclusion in the Italian region Emilia-Romagna.
Average (1 Votes)
The average rating is 5.0 stars out of 5.
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A collaborative platform designed to provide free resources and support to help educators to introduce and embed 3D printing technology in the classroom.
Average (1 Votes)
The average rating is 4.0 stars out of 5.
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A mixed reality game that aims to lower the barrier to learn programming and other digital skills for 7-12 years old children, making them seem attainable and less "un-cool".
Average (2 Votes)
The average rating is 5.0 stars out of 5.
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A national competition in the creation of creative teaching methodology using digital technology.
Average (1 Votes)
The average rating is 4.0 stars out of 5.
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A project that offers methodologies, training and resources for educators that are less experienced with entrepreneurship education.
Average (1 Votes)
The average rating is 3.0 stars out of 5.
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Project to develop an innovative ICT and digital training programme for staff delivering vocational education and training in the fields of entrepreneurship and business development.
Average (1 Votes)
The average rating is 3.0 stars out of 5.
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A project to provide a comprehensive understanding of the causes of very high unemployment among young people and to assess the effectiveness of labour market policies designed to mitigate it.
Average (4 Votes)
The average rating is 5.0 stars out of 5.
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A project to boost employability and entrepreneurial skills on students through cooperation between schools.
Average (5 Votes)
The average rating is 4.8 stars out of 5.
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Informal and peer-to-peer learning to empower young individuals to engage in social and democratic processes that enhance their self-esteem and hence their employability.
Average (3 Votes)
The average rating is 4.0 stars out of 5.
Showing 1 - 10 of 200 results.
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